Rocks Need Personal Space

  1. If you remember, I've been worked on the three major issues in my Ferb game, Today I address the last one.
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Too Many Rocks

Today, I limit the number of rocks to make the game playable. Read More…

More Rocks

Today, I make my Ferb game more challenging by placing more rocks. Read More…

Rock Go Smash!

Today, I want to get back to animation after tackling collisions last time. Specifically, I want to animate what happens when a meteor hits the ground.


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Handling Collisions

Last time, I introduced a function to detect collisions, I got Ferb jumping over rocks as objects, and have an asteroid falling from the sky. Today, I want to do something whenever Ferb hits a rock or is hit by the asteroid. We're on our way to a simple game.



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